"If you've played the original Dead Space you're going to get a unique perspective on Extraction," producer Rich Briggs explains. There are frighteningly realistic looking monsters, detailed environments, and great energy-based weapon effects, which all serve to give you a more visceral experience. The second thing we noticed is the amount of graphical detail that has gone into the game, making it one of the most visually impressive games we've seen on the Wii so far. In keeping with the minimalist ethos, however, you can switch these off to keep the clutter to a minimum. Because Extraction is played from a first-person view, that approach isn't possible, and the HUDs have reappeared. The original game replaced the traditional heads-up displays in favour of placing information onto protagonist Isaac Clarke's suit. Despite the change, Dead Space has lost none of the tension and terror that made it so appealing to begin with-there are plenty of tense scenes filled with violent monsters. The first thing we noticed about Extraction is that it has forgone the third-person view in favour of a first-person perspective, which comes as no surprise given that the game is an on-rails shooter. "Some things, the more you understand them, the more you loathe them." EA was so confident of Dead Space's appeal that it began work on a Wii version even before the original game had shipped, and we got to finally try out the cooperative mode of Dead Space Extraction ahead of GamesCom. EA's Dead Space challenged survival horror preconceptions when it launched last year, boasting spectacular graphics, nail-biting action, and strategic dismemberment.
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